![]() Each person has an ideal role, save for one character who feels designed to just get in your way (or perhaps I read him wrong and he carries that Final Fantasy Blue Mage nature of ‘build him how you like). You’re managing a community instead of just one hapless avatar. ![]() While a familiar model I’m glad to say Dead in Bermuda at least plays with these familiar tropes it in new ways. You have to eat, you have to gather, you have to sleep, you have to research, you have to build. Your Zomboids and Rusts, the ARKs and Darkwoods. It has the echoes of other survival games. Allowing any one of those negative traits to cap 100 will ensure a quick death for that character. The game also demands you keep track of five devilish maladies Hunger, Injury, Sickness, Fatigue and Depression. ![]() If only it were as simple as exploring and hashing out your personal problems. There are also ‘discussion’ events that will advance the story and progress your camp, or impede it for that matter, and chances to explore the wild for tools, food and clues. Your job, player, is to decide who is suited best to which tasks, be it salvage or repair or exploration. A few examples include Alejandro, for lack of a better word the ‘leader’, Bethany, a doctor better suited for exploration than research, Jacob, an old survivalist and Illyana, an optimistic young girl who enjoys book learnin’. After their plane crashes, presumably somewhere within the confines of the Bermuda triangle, they establish a camp and start working towards their collective survival. Each of the Bermuda 8 carries a talent they’re expected to contribute to your burgeoning tropical society. You won’t win this one by screaming your way through the apocalypse, instead it’s time to slow down and manage the health of eight survivors who cling to ever thinning threads of hope.ĭead in Bermuda starts you off with a group of vacationers about to take an unwelcome detour. Parts survival game, parts RPG, parts text adventure. Developer CCCP’s and Plug In Digital’s Dead in Bermuda brings us a game not where you run around as a naked madman building weapons and crude buildings as fast as possible, but a rather thoughtful title that rewards critical thinking and practiced approaches. Hark! A Survival Game! If you cringe and cower at any indie game that bills itself as ‘survival’ then I ask that you, dear reader, take a second and read this review.
0 Comments
Leave a Reply. |